First, we decided that wasn't a right look for the alien sector, and that's the corridor we blew up at the end. But the reason it was designed that way is important. Your reaction -- don't the aliens have any privacy? -- is a very human, and specifically a very *western* point of view. Our feeling at the time was, why should alien quarters look at all like human quarters? Shouldn't they have a different perspective than typical Western-style hotels? (In some degree, the quarters were patterned after Japanese mini-hotels, where you get basically a slightly larger coffin-like setup, which you crawl into like a torpedo tube, with a window at one end, which has a curtain, a TV over your head, and so on. What we discovered is that many people ask for more alien aliens, but when we delivered on that, were asked why these things weren't more like what we expect, why aren't they like human quarters? It's really a losing battle.) The other point on this is that if you look closely, there are back areas accessible to residents, which can in particular be seen in the insectoid/antennae'd character's quarters. The idea was that it would be sort of a front porch, where for lack of much else to do, you'd sit out on the porch, watching the passing parade. But the reaction was less than favorable, we had to keep explaining that this proceeds from an alien POV, and so our alien quarters are more like human quarters now, minus the alternate atmosphere stuff. I'm still not quite sure what to think of this. jms |
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