>And more importantly, will new B5 CGI content finally >use a true 16:9 square pixel ratio of sufficient >resolution for HD (e.g. 1280x720p) thereby avoiding >any cropping/zooming for a 16:9 frame and the resultant >loss in resolution.
We've already discussed shooting it in wide, and *editing* in wide (rather than 4:3 as we did on the B5 series) and then *compositing and creating cgi* in wide, so that however it gets initially shown, it'll exist from the git-go in a true wide version.
jms
(jmsatb5@aol.com) (all message content (c) 2001 by synthetic worlds, ltd., permission to reprint specifically denied to SFX Magazine and don't send me story ideas) |
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