From: STRACZYNSKI [Joe]
Subject: Yeah, there's kind of a good break-point...
To: GENIE
Date: 3/10/1992 4:42:00 PM
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Yeah, there's kind of a good break-point about 6-7 pages into the script that can be sliced off and used as a teaser, ending as it does with a bit of an action scene.
Re: weapons, we're sticking with the blaster/laser style gun, rather than a projectile weapon, for several reasons: 1) a projectile weapon is MUCH messier, and 2) you can set the intensity on a beam-style weapon so that it can cut through flesh but not the metal of the hull...whereas a projectile fired in a closed, metallic space that MISSES will richochet all over the damned place.
The key, then, becomes to do the beam effect DIFFERENTLY. And we seem to have a cool way of doing that. I've discussed it with the EFX people, and they seem to think it's do-able. What I need now is some more tech info from a couple of folks I know who are into the more scientific stuff, one of whom is a physicist, to find out, if there WERE such things, how would they act? The answers I've gotten thus far are very interesting, and open up all kinds of possibilities.
jms |
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