Dialogue Glitch in ASM 50

 Posted on 2/27/2003 by jmsatb5@aol.com to rec.arts.comics.marvel.universe


Just an advisory to those who picked up this issue...there's a big glitch by
way of a missing dialogue balloon at the most crucial part of the story. (It
was a production glitch late in the game.)

Spoiler space for those who haven't gotten it yet



















On page 18, where MJ and Peter are having their heart-to-heart at last, on the
next-to-last panel, after MJ says "when I went away," there was supposed to be
the following dialogue in the last panel on that page.

"...it was because I was so far outside your life, I could never DO anything to
help. I could never be a part of what yo do, and you could do it so well, that
I just...I didn't think you needed me, Peter. That's all I wanted to know,
that's all I wanted to hear, that you needed me, that you..."

Just a small thing, the justification for the whole arc....

jms

(jmsatb5@aol.com)
(all message content (c) 2003 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)



Re: Dialogue Glitch in ASM 50

 Posted on 2/27/2003 by jmsatb5@aol.com to rec.arts.comics.marvel.universe


>Well when you're doing your next comic signing you could always write that
>on the last page of each book.
>Or just get a stamp made if you want to save your wrist.
>

Actually, I was thinking I might just get a stencil of the missing dialogue and
bleed through the stencil onto the page....

jms

(jmsatb5@aol.com)
(all message content (c) 2003 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)



Re: Dialogue Glitch in ASM 50

 Posted on 2/27/2003 by jmsatb5@aol.com to rec.arts.comics.marvel.universe


>> Actually, I was thinking I might just get a stencil of the missing
>dialogue and
>> bleed through the stencil onto the page....
>
>You certainly know your audience! :)

Then all we need is to get a CGC rating set aside for certain blood types, so
it'd be 9.3 B-negative.....

jms

(jmsatb5@aol.com)
(all message content (c) 2003 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)



Re: Dialogue Glitch in ASM 50

 Posted on 2/28/2003 by jmsatb5@aol.com to rec.arts.comics.marvel.universe


>--wow. That is one BIG glitch.
>Wonder how that happened?

It fell off the page.

Literally.

jms

(jmsatb5@aol.com)
(all message content (c) 2003 by synthetic worlds, ltd.,
permission to reprint specifically denied to SFX Magazine
and don't send me story ideas)